Length: Semester
Recommended background: Successful completion of Year 8 Digital Technologies
Content:
Learning in Digital Technologies focuses on further developing understanding and skills in computational thinking such as precisely and accurately describing problems and the use of modular approaches to solutions. The course introduces students to the growing world of robotic and electronic systems. This will be through the use of text-based coding languages such as Python and JavaScript.
They will develop problem-solving skills through designing, implementing and evaluating a range of digital solutions. Students will work through a number of units potentially including creating a prototype app and program pitch, the development of a simple game, requirement driven Python programs, creation of databases or a robotics unit.
Students progressively become more skilled at identifying the steps involved in planning solutions and developing detailed plans that are mindful of risks and sustainability requirements. When creating solutions, both individually and collaboratively, students comply with legal obligations, particularly with respect to the ownership of information, and when creating interactive solutions for sharing in online environments.
Assessment:
Students’ performance will be determined according to the subject’s Achievement Standards as outlined in the framework of the Australian Curriculum. Grades A to E will be used for reporting purposes.